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Autodesk® 3ds Max® software provide powerful, integrated 3D modeling, animation, rendering, and compositing tools that enable artists and designers to more quickly ramp up for production. The two versions share core technology and features, but offer differentiated experiences and specialized toolsets for game developers, visual effects artists, and graphic designers on the one hand, and architects, designers, engineers, and visualization specialists on the other. |
Whether you’re looking to create differentiated 3D
assets for games, compelling broadcast graphics for
television, or stunning visual effects for the latest box
office attraction, Autodesk
® 3ds Max® 2012 software
provides a comprehensive, integrated 3D modeling,
animation, rendering, and compositing solution that
enables you to better handle the conflicting demands
of shrinking deadlines and increasing consumer
expectations for quality.
XBR – the Next Steps
3ds Max 2012 forges ahead with the next steps in
the Excalibur (XBR) initiative to revitalize the software
at its core. Engineered to provide dramatic improvements
in performance and visual quality, the new Nitrous
viewport system takes advantage of GPUs and
multi-core workstations to deliver a smoother, more
responsive workflow, while the render-quality display
environment helps drive better creative decisions in
the context of your final output. 3ds Max 2012 also
introduces the MassFX unified system of simulation
solvers, and delivers its first module: mRigids rigidbody
dynamics, offering access to the power of the
multi-threaded NVIDIA
® PhysX® engine directly in
the 3ds Max viewport.
Rendering Redefined
Incorporating some of the most innovative recent
software advances in the industry, 3ds Max 2012
continues to reach new milestones in the Rendering
Revolution. Case in point: the newly integrated iray
®
rendering technology from mental images that
enables you to get more predictable, photo-real
results without worrying about rendering settings—
similar to a ‘point-and-shoot’ camera. With new
support for Vector Displacement Maps, you can use
mental ray
® renderer or iray to render complex highresolution
details created in Autodesk
® Mudbox™
software on low-resolution geometry.
Better Results, Faster
Whether you’re creating textures or UV maps, or
adding finishing touches to geometry, 3ds Max 2012
offers new and enhanced features that will help you
create higher-quality results in less time. Like the new
library of 80 Substance procedural textures, with
dynamically editable and animatable parameters, or
the new Least Squares Conformal Mapping method
for creating UVW maps, which preserves local angles
of the mesh faces in order to help minimize texture
distortion. New sculpting and painting workflows
help you achieve your creative vision faster. What’s
more, with new single-step interoperability with other
products in the Autodesk
® 3ds Max® Entertainment
Creation Suites 2012, you can more easily access the
best tools for the task at hand.
Download Autodesk 3ds Max 2012 (32bit-64bit)
- For fast download without interruption download this free version of Internet Download Manager
- For extract the downloaded files download this free version of Winrar

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